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Ideas for new weps
#8
Well, thing is here is that if other traitors know that it's a boom body, it starts becoming overpowered. This is helped by the fact that the boom body explodes if you press E close to it, not even on it. That's what I like about the boom body; risk and reward. Oh and Mordred, I don't use a mic at all. I'd be willing to warn a T buddy of a explosive corpse. And I kinda take back what I said about the bioweapon after playing with it. If you wanna take out a crowd, there's the pigeon. If you just want  to die, there's the poison AWP, neurotoxin gun, poison dart gun and the brain parasite gun. The Nighthawk seems like the enhanced version of the UMP prototype or whatever. I'm not sure if we have that or not, but it's similar. The iron boots seem like a worse version of the PHD Flopper, from this; https://steamcommunity.com/sharedfiles/f...=273623128
And for us, traitors don't really need fall resistance because they can't buy a grapple hook. It's also a dead giveaway that someone's a T. Phew... I'll finish this rant tomorrow.
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Messages In This Thread
Ideas for new weps - by Mordred - 03-11-2017, 06:18 PM
RE: Ideas for new weps - by Seathed - 03-11-2017, 11:40 PM
RE: Ideas for new weps - by Pan Cop - 03-12-2017, 12:45 AM
RE: Ideas for new weps - by Joesmyname - 03-12-2017, 01:39 AM
RE: Ideas for new weps - by Some Random Gamer - 03-12-2017, 05:12 AM
RE: Ideas for new weps - by Mordred - 03-12-2017, 09:39 AM
RE: Ideas for new weps - by Some Random Gamer - 03-12-2017, 10:50 AM
RE: Ideas for new weps - by Mordred - 03-12-2017, 11:25 AM
RE: Ideas for new weps - by Radox12 - 03-14-2017, 08:09 AM
RE: Ideas for new weps - by Mordred - 03-14-2017, 09:09 AM
RE: Ideas for new weps - by Radox12 - 03-14-2017, 10:16 PM

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