03-11-2017, 06:18 PM
I went to get on tonight to find that no one was actually on which was disappointing. I discussed with Will that maybe detectives need a few more weapons to keep up with the traitors, and out of my boredom I have definitely found some contenders (also ones for traitors). You all won't like each and every one of them, but hopefully maybe 1 or 2 will pass all your criticising eyes. I get it, a detective weapon cant be useless, but it can't be way too powerful. In my personal opinion the detectives job isn't suppose to be a traitor killing machine, the role is their for utility to help out the innocents.
I have talked mostly about detectives, but make no mistake some of these are weapons for Traitor's, or a detective weapon that comes with the Traitor weapon.
Please bare with me, it is a long post, but it's worth it if you care about TTT. Now here are the weapons/passives/ideas.
Please note that the pages displayed do have examples and screenshots so you can see that it works. I myself have downloaded each one and tested it on my own, to make sure they all work.
Green = Most likely to add because it's balanced and unique.
Orange = Probably won't add but good idea.
Blue = Upgrade of an existing feature
The Good Choices
http://steamcommunity.com/sharedfiles/filedetails/?id=621565420&searchtext=Detective
The Door Buster, destroys doors and sends them flying. You aren't able to put the doors back on and the explosion does damage. Left mouse click adds the charge (2 charges) and the right does this explosion. Explosion can be cast instantly after placing. This weapon is for both traitor and detective.
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http://steamcommunity.com/sharedfiles/filedetails/?id=246636159&searchtext=ttt+nighthawk
The P99 NightHawk is a detective only scoped and silenced pistol that shoots rounds that ignite targets. Pretty basic concept like the flare gun except this is scoped, silenced and doesn't get rid of the body. While the player is on fire it is hard to aim. Very nice model design though.
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http://steamcommunity.com/sharedfiles/filedetails/?id=305101059&searchtext=Detective
The Identification Bomb (Boom Body). Now this is exactly like the boom body that was just added, except it has an icon above it that warns traitor buddies so you don't get any nasty surprises. You could replace the boom body but it's honestly up to you. It also comes with a detective weapon that can defuse the boom body if a detective figures it out.
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http://steamcommunity.com/sharedfiles/filedetails/?id=423837419&searchtext=Detective
The Bioweapon Kit. Now this is real interesting, it's 4 items in one. Some could mistake this for a poison dart gun, which it isn't. The first two are for the traitor. The bioweapon is shot onto someone with the model of a sniper (so you can do it from a fair distance away), and every 12 seconds you cough and lose around 4-5 health. The interesting part is whenever you cough, anyone in a close vicinity of you also catches he virus, this includes traitors and yourself. Pretty soon every one is infected unless... The second T weapon is a self antidote. The two detectives weapons, one is a self antidote, the other is a mass produced antidote than can be placed starting with 3 charges, and slowly gains more charges every 45 seconds, essentially stopping the virus if everyone grabs a charge. Many of you may comment that this is too similar to a poison dart gun, but I feel this weapon is a lot more interesting and unique that it stays separate from the poison dart.
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http://steamcommunity.com/sharedfiles/filedetails/?id=697845903
An actual working detective only Portal Gun. As risky as the grappling hook but a lot more fun. Left and right click summon 2 different portals, only to be put on a clear surface. Momentum does come into effect so it is possible to be killed from it. I just think this is a really fun and useful option, but I understand if anyone doesn't like this. Can be used to get from a really high place, down to the bottom easily.
The Meh Choices
http://steamcommunity.com/sharedfiles/filedetails/?id=650523765&searchtext=boots
Hermes Boots. Makes you run faster. Traitor and Detective.
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http://steamcommunity.com/sharedfiles/filedetails/?id=869109585&searchtext=boots
Iron Boots. Reduces fall damage completely. Traitor and Detective.
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http://steamcommunity.com/sharedfiles/filedetails/?id=422193735&searchtext=traitor
The Gravity Grenade. This is really cool, but the reason it's on this list and not the "Good Choices" list simply because it can be a tad OP. It's a traitor weapon, you through it and people are knocked in the air like a discombob, but instead they are rag dolled and slowed down so they can't move but are slowly moving through the air, after about 5-10 seconds they return to normal speed. In this time a traitor can take out a few people. It's a very powerful option.
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http://steamcommunity.com/sharedfiles/filedetails/?id=671603913&searchtext=traitor
This is the Space and Time Manipulator. It's a cool idea but might be considered OP. The fun thing about this is it effects everyone. Right now it's for traitors and detectives, but if it were to be added I'd suggest only doing it for the detective as the Traitor's have Zed time which slows down time more than this does. Left click speeds up time for 10 seconds. Right click slows down time for 10 seconds. The "R" button stops them whenever he chooses if he doesn't wait the 10 seconds. I'd suggest giving it an Ammo system, such as you choose one or the other and you can only use it once.
That's all I have for now guys, feel free to add comments, good or bad. Even if you believe only 1 of these weapons are worth it, please speak up. The only way they'll be added is with support. You're also welcome to post links to your ideas below. Sorry for writing so much, I'm sleep deprived.
I have talked mostly about detectives, but make no mistake some of these are weapons for Traitor's, or a detective weapon that comes with the Traitor weapon.
Please bare with me, it is a long post, but it's worth it if you care about TTT. Now here are the weapons/passives/ideas.
Please note that the pages displayed do have examples and screenshots so you can see that it works. I myself have downloaded each one and tested it on my own, to make sure they all work.
Green = Most likely to add because it's balanced and unique.
Orange = Probably won't add but good idea.
Blue = Upgrade of an existing feature
The Good Choices
http://steamcommunity.com/sharedfiles/filedetails/?id=621565420&searchtext=Detective
The Door Buster, destroys doors and sends them flying. You aren't able to put the doors back on and the explosion does damage. Left mouse click adds the charge (2 charges) and the right does this explosion. Explosion can be cast instantly after placing. This weapon is for both traitor and detective.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=246636159&searchtext=ttt+nighthawk
The P99 NightHawk is a detective only scoped and silenced pistol that shoots rounds that ignite targets. Pretty basic concept like the flare gun except this is scoped, silenced and doesn't get rid of the body. While the player is on fire it is hard to aim. Very nice model design though.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=305101059&searchtext=Detective
The Identification Bomb (Boom Body). Now this is exactly like the boom body that was just added, except it has an icon above it that warns traitor buddies so you don't get any nasty surprises. You could replace the boom body but it's honestly up to you. It also comes with a detective weapon that can defuse the boom body if a detective figures it out.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=423837419&searchtext=Detective
The Bioweapon Kit. Now this is real interesting, it's 4 items in one. Some could mistake this for a poison dart gun, which it isn't. The first two are for the traitor. The bioweapon is shot onto someone with the model of a sniper (so you can do it from a fair distance away), and every 12 seconds you cough and lose around 4-5 health. The interesting part is whenever you cough, anyone in a close vicinity of you also catches he virus, this includes traitors and yourself. Pretty soon every one is infected unless... The second T weapon is a self antidote. The two detectives weapons, one is a self antidote, the other is a mass produced antidote than can be placed starting with 3 charges, and slowly gains more charges every 45 seconds, essentially stopping the virus if everyone grabs a charge. Many of you may comment that this is too similar to a poison dart gun, but I feel this weapon is a lot more interesting and unique that it stays separate from the poison dart.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=697845903
An actual working detective only Portal Gun. As risky as the grappling hook but a lot more fun. Left and right click summon 2 different portals, only to be put on a clear surface. Momentum does come into effect so it is possible to be killed from it. I just think this is a really fun and useful option, but I understand if anyone doesn't like this. Can be used to get from a really high place, down to the bottom easily.
The Meh Choices
http://steamcommunity.com/sharedfiles/filedetails/?id=650523765&searchtext=boots
Hermes Boots. Makes you run faster. Traitor and Detective.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=869109585&searchtext=boots
Iron Boots. Reduces fall damage completely. Traitor and Detective.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=422193735&searchtext=traitor
The Gravity Grenade. This is really cool, but the reason it's on this list and not the "Good Choices" list simply because it can be a tad OP. It's a traitor weapon, you through it and people are knocked in the air like a discombob, but instead they are rag dolled and slowed down so they can't move but are slowly moving through the air, after about 5-10 seconds they return to normal speed. In this time a traitor can take out a few people. It's a very powerful option.
---------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=671603913&searchtext=traitor
This is the Space and Time Manipulator. It's a cool idea but might be considered OP. The fun thing about this is it effects everyone. Right now it's for traitors and detectives, but if it were to be added I'd suggest only doing it for the detective as the Traitor's have Zed time which slows down time more than this does. Left click speeds up time for 10 seconds. Right click slows down time for 10 seconds. The "R" button stops them whenever he chooses if he doesn't wait the 10 seconds. I'd suggest giving it an Ammo system, such as you choose one or the other and you can only use it once.
That's all I have for now guys, feel free to add comments, good or bad. Even if you believe only 1 of these weapons are worth it, please speak up. The only way they'll be added is with support. You're also welcome to post links to your ideas below. Sorry for writing so much, I'm sleep deprived.